The market is expected to see strong growth in the next few years, reaching $6.52 billion in 2029 at a CAGR of 8.5%. This growth can be attributed to expanded live TV options, satellite constellation advances, flexible pricing models, multilingual content options, and global air travel recovery. Major trends include high-speed in-flight connectivity, content streaming services, integration of biometrics, personalization and analytics, satellite technology advancements, and collaboration with technology providers.
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How Is The Increase In Airline Passengers Driving The Market?
The growth in the number of airline passengers has been a major driving force for the in-flight entertainment and connectivity market. The increase in demand for various inflight entertainment services, such as video streaming, text messaging, gaming, and internet browsing corresponds with this rise in passengers. As per the International Civil Aviation Organization (ICAO), the global number of airline passengers is expected to reach 10.5 billion by 2040. India’s domestic air passenger market is also expected to double its size by 2030, further galvanizing the market growth.
What Are The Major Market Segments?
Major market segments covered in this report include:
1) By Type: Hardware, Service
2) By Connectivity Technology: Satellite Technology, Air-To-Ground
3) By End-User: OEM, Aftermarket
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Who Are The Major Players In The In-Flight Entertainment and Connectivity Market?
Prominent companies operating in the in-flight entertainment and connectivity market include Global Eagle Entertainment Inc., Gogo Inc., Honeywell International Inc., Panasonic Corporation, Thales Group, Viasat Inc., Kontron AG, Burrana Inc., Safran SA, Inmarsat Global Limited, Stellar Entertainment Group, Thinkom Solutions Inc., SITA OnAir, Astronics Corporation, Cobham Limited, The Boeing Company, FDS Avionics Corp., Latecoere SA, Northern Avionics srl, BAE Systems plc, Zodiac Aerospace SA, Rockwell Collins Inc., Eutelsat Communications S. A., Iridium Communications Inc., Lufthansa Systems GmbH & Co. KG, Vubiquity Inc., Bluebox Aviation Systems Ltd., DigEcor Inc., FTS Technologies Inc., The Spafax Group, VT Miltope Corporation.
What Are The Key Trends In The In-Flight Entertainment and Connectivity Market?
Technological advancements are a key trend gaining popularity in the in-flight entertainment and connectivity market. Major industry players are focusing on introducing wireless connected entertainment systems to hold a competitive edge in the market. For instance, Moment, a French-based travel industry company, launched innovative in-flight entertainment and connectivity systems in November 2022 to enhance passenger experience.
Which Regions Are Leading And Growing Fast in the Market?
In 2024, North America was the largest region in the in-flight connectivity and entertainment market. However, Asia-Pacific is expected to emerge as the fastest-growing region in the coming years.
What Does The In-flight Entertainment And Connectivity Market Report 2025 Offer?
In-flight entertainment and connectivity refer to the entertainment and connectivity options available to aircraft passengers during a flight. It consists of various connected multimedia content and platforms that upgrade the passenger experience during the journey. The In-flight Entertainment And Connectivity Market research report offers global market size, growth rate, regional shares, competitor analysis, detailed segments, trends, and opportunities.
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