IT & Communication Technology

Artificial Intelligence (AI) In Games Market Expected to hit $4.84 Billion by 2028, Top Factors Leading The Industry Worldwide

Overview and Scope
Artificial intelligence (AI) in games refers to the integration of intelligent algorithms and computing systems that simulate human-like behaviors, decision-making, and learning processes to enhance the gaming experience, adapt to player actions, and create dynamic and challenging gameplay scenarios.

Sizing and Forecast
The artificial intelligence (AI) in games market size has grown rapidly in recent years. It will grow from $2.04 billion in 2023 to $2.44 billion in 2024 at a compound annual growth rate (CAGR) of 19.1%.  The growth in the historic period can be attributed to increased evolution of game design, increased influence of AI research, rise of open-world games, increased demand for competitive gaming.

The artificial intelligence (AI) in games market size is expected to see rapid growth in the next few years. It will grow to $4.84 billion in 2028 at a compound annual growth rate (CAGR) of 18.7%.  The growth in the forecast period can be attributed to increasing focus on inclusive and accessible gaming, expansion of indie game development, rapid growth of esports and competitive gaming, integration of AI in game design tools, increasing focus on personalization and player engagement. Major trends in the forecast period include AI-driven content moderation, AI-powered voice assistants, AI-generated content, enhanced multiplayer experiences, emotionally intelligent NPCs.

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Segmentation & Regional Insights
The artificial intelligence (AI) in games market covered in this report is segmented –

1) By Component: Software, Hardware
2) By Technology: Machine Learning, Natural Language Processing, Computer Vision, Gesture Control, Other Technologies
3) By Genre: Action, Adventure, Puzzle, Simulation, Role-Playing, Other Genres
4) By Application: PC Gaming, TV Gaming, Smartphone And Tablet Gaming

North America was the largest region in the artificial intelligence (AI) in games market in 2023. Europe is expected to be the fastest-growing region in the forecast period. The regions covered in the artificial intelligence (AI) in games market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

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Major Driver Impacting Market Growth
The growing popularity of mobile and online gaming is expected to propel the growth of artificial intelligence (AI) in the games market going forward. Mobile and online gaming refers to the playing of video games on mobile devices such as smartphones and tablets, as well as through online platforms. Developers constantly push boundaries with innovative game designs, storytelling, and immersive graphics, capturing the interest of players and making them more accessible to a broader audience. AI development in games provides vast datasets for training algorithms, enabling AI systems to learn and improve through interactions with diverse player behaviors and preferences. For instance, in June 2022, according to a study conducted by the Office of Communications (Ofcom), a UK-based government broadcasting and telecommunications authority, individuals aged 13 to 64 spent an average of seven and a half hours per week, roughly equivalent to one hour per day, engaging in online gaming activities. Notably, in 2021, there was a notable 25% increase in the amount of time spent on online gaming, particularly among those in the 55–64 age group. Therefore, the growing popularity of mobile and online gaming experiences is driving the growth of artificial intelligence (AI) in the games market.

Key Industry Players
Major companies operating in the artificial intelligence (AI) in games market are Google LLC, Microsoft Corp., Tencent Holdings Ltd., Sony Group Corp., NVIDIA Corp., Baidu Inc., Nintendo Co. Ltd., NetEase Inc., Vivendi, Activision Blizzard, Electronic Arts Inc., Take Two Interactive Software Inc., Playtika, Square Enix, Konami Group Corp., NCSoft, Unity Software Inc., Capcom Co. Ltd., Behaviour Interactive Inc., Side Effects Software Inc., Quantic Dream, Charisma Entertainment Ltd., Ubisoft Entertainment SA, AI21 Labs, Insomniac Games, Crytek GmbH, PrometheanAI Inc., COGNOSPHERE PTE. LTD., Theai Inc., kashbet

The artificial intelligence (ai) in games market report table of contents includes:
1. Executive Summary

  1. Artificial Intelligence (AI) In Games Market Characteristics
  2. Artificial Intelligence (AI) In Games Market Trends And Strategies
  3. Artificial Intelligence (AI) In Games Market – Macro Economic Scenario
  4. Global Artificial Intelligence (AI) In Games Market Size and Growth

…..

  1. Global Artificial Intelligence (AI) In Games Market Competitive Benchmarking
  2. Global Artificial Intelligence (AI) In Games Market Competitive Dashboard
  3. Key Mergers And Acquisitions In The Artificial Intelligence (AI) In Games Market
  4. Artificial Intelligence (AI) In Games Market Future Outlook and Potential Analysis
  5. Appendix

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