The cloud gaming global market report 2024 from The Business Research Company provides comprehensive market statistics, including global market size, regional shares, competitor market share, detailed segments, trends, and opportunities. This report offers an in-depth analysis of current and future industry scenarios, delivering a complete perspective for thriving in the industrial automation software market.
Cloud Gaming Market, 2024 report by The Business Research Company offers comprehensive insights into the current state of the market and highlights future growth opportunities.
Market Size –
The cloud gaming market size has grown exponentially in recent years. It will grow from <b>$9.67 billion in 2023 to $13.89 billion in 2024 at a compound annual growth rate (CAGR) of 43.6%. </b> The growth in the historic period can be attributed to growing gaming industry, rise of mobile gaming, ubiquity of smart devices, cost-effective gaming solutions, reduced latency, cross-platform compatibility.
The cloud gaming market size is expected to see exponential growth in the next few years. It will grow to <b>$61.79 billion in 2028 at a compound annual growth rate (CAGR) of 45.2%. </b> The growth in the forecast period can be attributed to emergence of game streaming platforms, global expansion of cloud services, increasing internet speeds, focus on social gaming, integration with smart tvs, expansion of gaming content libraries, . Major trends in the forecast period include expansion of 5g networks, subscription-based gaming models, integration with smart devices, ai and machine learning integration, game streaming technologies, partnerships with game developers.
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Scope Of Cloud Gaming Market
The Business Research Company’s reports encompass a wide range of information, including:
1. Market Size (Historic and Forecast): Analysis of the market’s historical performance and projections for future growth.
2. Drivers: Examination of the key factors propelling market growth.
3. Trends: Identification of emerging trends and patterns shaping the market landscape.
4. Key Segments: Breakdown of the market into its primary segments and their respective performance.
5. Focus Regions and Geographies: Insight into the most critical regions and geographical areas influencing the market.
6. Macro Economic Factors: Assessment of broader economic elements impacting the market.
Cloud Gaming Market Overview
Market Drivers –
The rising penetration of the internet is expected to propel the growth of the cloud gaming market going forward. Internet penetration is the proportion of the population that has internet access, which is defined by the country’s internet user ratio. An Internet connection helps in cloud gaming by providing access to the games and creating connections to the remote servers. For instance, in June 2021, according to the International Telecommunication Union, a UN organization for information and communication technologies, there were 4.9 billion users of the Internet. With an anticipated 800 million people joining the internet since 2019, 63% of the world’s population is now online, and it is expected to rise by an additional 17% by the end of 2024. Therefore, the rising penetration of the internet is driving the growth of the cloud gaming market.
Market Trends –
Technological advancements are a key trend gaining popularity in the cloud gaming market. Major companies operating in the market are developing advanced technologies such as GeForce NOW, which works on the cloud, and NVIDIA Adaptive Sync technologies to sustain their position in the market. For instance, in October 2021, Nvidia Corporation, a US-based technology company, launched GeForce NOW. It offers more than 39 petaflops of graphics processing power. The version has 35 teraflops of performance, which is nearly triple that of an Xbox Series X. It is simple to connect to several devices at the same time using the newest NVIDIA Adaptive Sync technologies.
The cloud gaming market covered in this report is segmented –
1) By Gaming Type: Video Streaming, File Streaming
2) By Offering: Infrastructure, Game Platform Services
3) By Device: Smartphones, Tablets, Gaming Consoles, PCs and Laptops, Smart TVs, Head-Mounted Displays
4) By End User: Casual Gamers, Avid Gamers, Hardcore Gamers
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Regional Insights –
Asia-Pacific was the largest region in the cloud gaming market in 2023. The regions covered in the cloud gaming market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
Key Companies –
Major companies operating in the cloud gaming market report are Amazon.com Inc., Google LLC, Intel Corporation, Microsoft Corporation, NVIDIA Corporation, Sony Interactive Entertainment LLC, Ubitus Inc., Tencent Holdings Limited, Electronic Arts Inc., International Business Machines Corporation, Vortex Inc., Playgiga Inc., Blacknut SAS, AMD Cloud Gaming Inc., Hatch Entertainment Ltd., Advanced Micro Devices Inc., Alibaba Group Holding Limited, Crytek GmbH, Playkey Inc., Gamefly Inc., LiquidSky Software Inc., Nintendo Co. Ltd., 2K Games Inc., Ubisoft Entertainment SA, Activision Blizzard Inc., Square Enix Holdings Co. Ltd., Capcom Co. Ltd., Konami Holdings Corporation, Bandai Namco Entertainment Inc., Sega Corporation, Nexon Co. Ltd., NetEase Inc., Perfect World Co. Ltd., Kingsoft Corporation Limited, G-Cluster Global Corporation, Shadow Technologies SAS, Rainway Inc.
Table of Contents
1. Executive Summary
2. Cloud Gaming Market characterstics
3. Cloud Gaming Market Trends And Strategies
4. Cloud Gaming Market – Macro Economic Scenario
5. Global Cloud Gaming Market Size And Growth
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31. Global Cloud Gaming Market Competitive Benchmarking
32. Global Cloud Gaming Market Competitive Dashboard
33. Key Mergers And Acquisitions In The Cloud Gaming Market
34. Cloud Gaming Market Future Outlook and Potential Analysis
35. Appendix
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