The Digital PC Games Global Market Report 2024 by The Business Research Company provides market overview across 60+ geographies in the seven regions – Asia-Pacific, Western Europe, Eastern Europe, North America, South America, the Middle East, and Africa, encompassing 27 major global industries. The report presents a comprehensive analysis over a ten-year historic period (2011-2022) and extends its insights into a ten-year forecast period (2024-2033).
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According to The Business Research Company’s Digital PC Games Global Market Report 2024, The digital pc games market size has grown rapidly in recent years. It will grow from $11.99 billion in 2023 to $13.63 billion in 2024 at a compound annual growth rate (CAGR) of 13.6%. The growth in the historic period can be attributed to digital distribution platforms, internet connectivity, convenience and accessibility, regular updates and patches.
The digital pc games market size is expected to see rapid growth in the next few years. It will grow to $22.98 billion in 2028 at a compound annual growth rate (CAGR) of 14.0%. The growth in the forecast period can be attributed to expanding library and backlogs, emerging markets, live services and microtransactions, cloud gaming. Major trends in the forecast period include digital distribution dominance, cloud gaming services, epic games store and competition, subscription services.
The increasing demand to avail PC games digitally is contributing to the growth of the market. The advantages of convenience, cross-buying, and easy storage provided by digital distribution impel players to access PC games digitally. The gamers can get pre-loaded games when they are pre-ordered and will have immediate access to the games the moment they are launched in the market. According to a survey conducted by GameIndustry.biz along with Ipsos, 30% of respondents considered buying digitally due to the low price that was being offered, and 20% bought them for a discount. 15% responded that they will have access to the games as soon as they see them on any other platform, and 7% responded that they would pre-order to get access to the games when they are launched in the market. The increasing demand for digital distribution will drive the digital PC game market.
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The digital pc games market covered in this report is segmented –
1) By Game Subscription Model: Premium; Freemium
2) By Platform: Windows; IOS; Other Platforms
3) By Audience: Social Gamer; Serious Gamers; Core Gamers
The digital pc games market report table of contents includes:
1. Executive Summary
2. Market Characteristics
3. Market Trends And Strategies
4. Impact Of COVID-19
5. Market Size And Growth
6. Segmentation
7. Regional And Country Analysis
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27. Competitive Landscape And Company Profiles
28. Key Mergers And Acquisitions
29. Future Outlook and Potential Analysis
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