The Family Or Indoor Entertainment Centers Global Market Report 2023, provides comprehensive information on the family or indoor entertainment centers market across 60+ geographies in the seven regions – Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa for the 27 major global industries. The report covers a ten year historic period – 2010-2021, and a ten year forecast period – 2023-2032.
Learn More On The Family Or Indoor Entertainment Centers Market’s Growth:
As per The Business Research Company’s Family or Indoor Entertainment Centers Global Market Report 2023, the market size will grow from $23.61 billion in 2022 to $26.07 billion in 2023 at a compound annual growth rate (CAGR) of 10.4%. The Russia-Ukraine war disrupted the chances of global economic recovery from the COVID-19 pandemic, at least in the short term. The war between these two countries has led to economic sanctions on multiple countries, a surge in commodity prices, and supply chain disruptions, causing inflation across goods and services and affecting many markets across the globe. The market size of global family or indoor entertainment centers is expected to grow to $37.27 billion in 2027 at a CAGR of 9.3%.
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The family or indoor entertainment centers market is segmented:
1) By Activity area: Arcade Studios, AR and VR Gaming Zones, Physical Play Activities, Skill/Competition Games, Other Activity Areas
2) By Facility Size: Up to 5,000 sq ft, 5,001 to 10,000 sq ft, 10,001 to 20,000 sq ft, 20,001 to 40,000 sq ft, 1 to 10 Acres, 10 to 30 Acres, Over 30 Acres
3) By Revenue Source: Entry Fees and Ticket Sales, Food and Beverages, Merchandising, Advertisement, Other Sources
4) By Visitor: Families with Children (0-8), Families with Children (9-12), Teenagers (13-19), Young adults (20-25), Adults (Ages 25+)
Top 5 Major Key Players
North America was the largest region in the family or indoor entertainment centers market in 2022.
The table of contents in TBRC’s family or indoor entertainment centers market report includes:
…..
List Of Tables
Table 1: Global Historic Market Growth, 2017-2022, $ Billion
Table 2: Global Forecast Market Growth, 2022-2027F, 2032F, $ Billion
Table 3: Global Family/Indoor Entertainment Centers Market, Segmentation By Activity area, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
Table 4: Global Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
Table 5: Global Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
…..
Table 47: Cinergy Entertainment Group Financial Performance
Table 48: CEC Entertainment Inc Financial Performance
Table 49: Dave & Buster’s Inc Financial Performance
Table 50: Fun City Financial Performance
Table 51: Funriders Leisure & Amusement Financial Performance
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The Business Research Company is a market intelligence firm that pioneers in market, company, and consumer research. TBRC’s specialist consultants are located globally and are experts in a wide range of industries that include healthcare, manufacturing, financial services, chemicals, and technology. The firm has offices located in the UK, the US, and India, along with a network of proficient researchers in 28 countries. Through the report businesses can gain a thorough understanding of the market’s size, growth rate, major drivers and leading players.
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