The Interactive Display by The Business Research Company provides market overview across 60+ geographies in the seven regions – Asia-Pacific, Western Europe, Eastern Europe, North America, South America, the Middle East, and Africa, encompassing 27 major global industries. The report presents a comprehensive analysis over a ten-year historic period (2010-2021) and extends its insights into a ten-year forecast period (2023-2033).
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According to The Business Research Company’s Interactive Display , The interactive display market size has grown strongly in recent years. It will grow from $16.1 billion in 2023 to $17.45 billion in 2024 at a compound annual growth rate (CAGR) of 8.4%. The growth in the historic period can be attributed to e-commerce and virtual shopping experiences, adoption of interactive displays in healthcare, entertainment and gaming applications, rising demand in corporate and business settings, growing popularity in retail and hospitality..
The interactive display market size is expected to see strong growth in the next few years. It will grow to $24.86 billion in 2028 at a compound annual growth rate (CAGR) of 9.3%. The growth in the forecast period can be attributed to global economic and geopolitical factors, security and robustness improvements, hybrid and federated learning approaches, expansion into new industry verticals, increasing adoption in healthcare, environmental considerations and sustainable solutions, customization and personalization, global expansion of smart cities initiatives, increased demand for digital learning solutions.. Major trends in the forecast period include hybrid work environments, rise of touchless and gesture-based interaction, enhanced collaboration features, digital signage innovation, flexible and modular display solutions, smart cities initiatives..
The growing demand for gamification will propel the growth of the interactive display market. Gamification is the practice of incorporating game concepts into nongame environments such as a website, online community, learning management system, business intranet, and others to increase engagement. The demand for gamification is growing mainly due to the need for increasing engagement, improving productivity, and driving sales. This will create a huge demand for interactive displays as gamification needs a wide acceptance of interactive displays to apply the mechanism. For instance, according to the data by a US-based online database of all the US internet & TV providers Broadband Search, in 2021, the global gaming population was close to 2.8 billion which is over 25% of the global population. It is no surprise that firms are embracing gamification to boost sales on the marketing side and increase staff productivity and creativity on the production side. Therefore, the rising demand for gamification will drive the interactive display market growth.
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The interactive display market covered in this report is segmented –
1) By Product: Interactive Kiosk, Interactive Whiteboard, Interactive Table, Interactive Video Wall, Interactive Monitor
2) By Panel Size: 17-32″, 32-65″, 65″ and Above
3) By Panel Type: Flat, Flexible, Transparent
4) By Technology: LCD, LED, OLED, Other Technologies
5) By Vertical: Retail & Hospitality, BFSI, Industrial, Healthcare, Corporate & Government, Transportation, Education, Sports and Entertainment
Technological advancement has emerged as a key trend in the interactive display market. The market is witnessing the integration of advanced technologies in interactive displays such as in-cell touch technology that make displays lighter and offer high brightness compared to LCD technology displays. These advanced interactive displays come with ergonomic designs, multi controls and connectivity, and a clear panel, enabling maximum productivity. Major companies operating in the interactive display market are focused on offering technologically advanced interactive displays to meet customer demand and strengthen their market position. For instance, in July 2022, ViewSonic, US-based an electronics company, launched ViewBoard 52 Series, an interactive board. ViewBoard 52 Series boards are available in 65-inch, 75-inch, and 86-inch screen sizes. It contains 15W front-facing speakers and a 15W subwoofer, as well as eight built-in microphones with audio detection and noise reduction capabilities. It also has convenient USB-C, HDMI, and USB Touch Ports. The ViewBoard 52 Series is intended for educational use and includes an inbuilt multimedia system.
The interactive display market report table of contents includes:
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