Global Movies And Entertainment Market Analysis 2024: Size Forecast and Growth Prospects

The movies and entertainment global market report 2024 from The Business Research Company provides comprehensive market statistics, including global market size, regional shares, competitor market share, detailed segments, trends, and opportunities. This report offers an in-depth analysis of current and future industry scenarios, delivering a complete perspective for thriving in the industrial automation software market.

Movies And Entertainment Market, 2024 report by The Business Research Company offers comprehensive insights into the current state of the market and highlights future growth opportunities.

Market Size –
The movies and entertainment market size has grown strongly in recent years. It will grow from $95.36 billion in 2023 to $103.76 billion in 2024 at a compound annual growth rate (CAGR) of 8.8%. The growth in the historic period can be attributed to cinematic innovations and storytelling, celebrity influence and star power, globalization of film industry, emergence of blockbuster films, evolution of distribution channels..

The movies and entertainment market size is expected to see strong growth in the next few years. It will grow to $140.18 billion in 2028 at a compound annual growth rate (CAGR) of 7.8%. The growth in the forecast period can be attributed to streaming services dominance, original content production, integration of virtual reality (vr), global collaborations and co-productions, consumer demand for convenience.. Major trends in the forecast period include short-form and bite-sized content trends, collaborations between filmmakers and streaming platforms, integration of artificial intelligence (ai) in content recommendations, adoption of dynamic pricing models, influence of social media platforms on content discovery..

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Scope Of Movies And Entertainment Market
The Business Research Company’s reports encompass a wide range of information, including:
1. Market Size (Historic and Forecast): Analysis of the market’s historical performance and projections for future growth.
2. Drivers: Examination of the key factors propelling market growth.
3. Trends: Identification of emerging trends and patterns shaping the market landscape.
4. Key Segments: Breakdown of the market into its primary segments and their respective performance.
5. Focus Regions and Geographies: Insight into the most critical regions and geographical areas influencing the market.
6. Macro Economic Factors: Assessment of broader economic elements impacting the market.

Movies And Entertainment Market Overview

Market Drivers –
The rising popularity of 3D movies is expected to propel the growth of the movie and entertainment markets going forward. 3D movies refer to films that are three-dimensional and give viewers realistic experiences. 3D movies provide visual artistry, enhanced realism, effective audience engagement, and an enhanced experience for the audience. For instance, in September 2020, according to a report published by the Motion Picture Association, a US-based organization for the film and television industries, in 2021, 3D technology accounted for 7% of the worldwide box office business, an increase of 1% from 2020. Further, compared to 2020, the global 3D box office market increased by 112% to $1.4 billion in 2021. Therefore, the rising popularity of 3D movies drives the growth of the movie and entertainment market.

Market Trends –
Major companies operating in the movie and entertainment market are focusing on developing advanced solutions such as streaming and playout SaaS (Software as a Service) to provide reliable services to their customers. Streaming and playout SaaS (Software as a Service) are cloud-based solutions offering complete video delivery platforms for media handling, live broadcasting, and playout. For instance, in October 2021, Evertz, a Japan-based communication equipment company, launched evertz.io, an advanced streaming and playout SaaS service featuring extensive video, audio, caption, and graphics insertion functionality. In addition, it provides a diverse set of streaming video inputs and outputs to customers, including the ability to stream in 4K ultra-high definition (UHD) with high dynamic range (HDR) and compatibility for major video transport technologies such as RIST, SRT, and ZIXI.

The movies and entertainment market covered in this report is segmented –
1) By Type: Print Media, Digital Media, Streaming Media
2) By Mode Of Watching: Theatres, Over-The-Top Platforms
3) By Application: Residential, Commercial

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Regional Insights –
North America was the largest region in the movies and entertainment market in 2023. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the movies and entertainment market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

Key Companies –
Major companies operating in the movies and entertainment market report are Amazon.com Inc., Apple Inc., The Walt Disney Company, Netflix Inc., Twenty-First Century Fox Inc., The Cannon Group Inc., Paramount Global, Hulu LLC, Warner Bros. Entertainment Inc., Home Box Office Inc., Lions Gate Entertainment Corp., Universal Pictures Corporation, DreamWorks Animation LLC, Pixar Animation Studios, Village Roadshow Pictures, Focus Features LLC, Twentieth Century Studios Film Corporation, STX Entertainment LLC, Miramax LLC, Constantin Film AG, Participant Media LLC, Legendary Entertainment Productions LLC, A24 Films LLC, Blumhouse Productions LLC, Amblin Partners LLC

Table of Contents
1. Executive Summary
2. Movies And Entertainment Market Report Structure
3. Movies And Entertainment Market Trends And Strategies
4. Movies And Entertainment Market – Macro Economic Scenario
5. Movies And Entertainment Market Size And Growth
…..
27. Movies And Entertainment Market Competitor Landscape And Company Profiles
28. Key Mergers And Acquisitions
29. Future Outlook and Potential Analysis
30. Appendix

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