The Smartphone/Tablet Games Global Market Report 2023 by The Business Research Company, provides smart phone/tablet games market overview across 60+ geographies in the seven regions – Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa for the 27 major global industries. The report covers a ten-year historic period – 2010-2021, and a ten-year forecast period – 2023-2032.
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According to The Business Research Company’s Smartphone/Tablet Games Global Market Report 2023, the market size will grow from $65.52 billion in 2022 to $79.76 billion in 2023 at a compound annual growth rate (CAGR) of 21.7%. The Russia-Ukraine war disrupted the chances of global economic recovery from the COVID-19 pandemic, at least in the short term. The war between these two countries has led to economic sanctions on multiple countries, a surge in commodity prices, and supply chain disruptions, causing inflation across goods and services and affecting many markets across the globe. The market size of the global smart phone/tablet games is expected to grow to $165.5 billion in 2027 at a CAGR of 20.0%.
Rapid increase in the availability of affordable gaming smartphones/tablets in the market is supporting the smartphones/tablet gaming industry. The new affordable gaming mobile/tablet devices are better than the previous generation devices in terms of cost and performance that makes the games run in better FRP (Frames Per Second) providing an enhanced gaming experience.
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The smart phone/tablet games market is segmented:
1) By Game Type: Shooter, Action, Sports Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Other Game Types
2) By Application: iOS User, Android User
Augmented Reality (AG) and Virtual Reality (VR) are the two new technologies that are positively impacting the smartphone/tablet games market. Both the technologies offer exciting gaming experiences to the users. Augmented reality gaming combines visual and audio content with the user’s current environment in real time, thereby making them enjoy the unique gaming experience. Whereas the Virtual reality games apply three-dimensional (3-D) artificial environment to the computer games. These two technologies have been appreciated by the gaming community, proven by the rise in AR and VR based games downloads. For example, In November 2021, Niantic announced opening its Lightship AR platform to the developers. It is mainly offering the Lightship Augmented Reality Developer Kit to developers who want to create real-world metaverse concepts.
The smart phone/tablet games market report table of contents includes:
1. Executive Summary
2. Smart Phone /Tablet Games Market Characteristics
3. Smart Phone /Tablet Games Market – Macro Economic Scenario
4. Smart Phone /Tablet Games Market Size And Growth
5. Smart Phone /Tablet Games Market Segmentation
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26. Smart Phone /Tablet Games Market Competitive Landscape And Company Profiles
27. Key Mergers And Acquisitions In The Smart Phone /Tablet Games Market
28. Smart Phone /Tablet Games Market Trends And Strategies
29. Smart Phone /Tablet Games Market Future Outlook and Potential Analysis
30. Appendix
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