Market Size –
The in-flight entertainment and connectivity market size has grown strongly in recent years. It will grow from $4.21 billion in 2023 to $4.52 billion in 2024 at a compound annual growth rate (CAGR) of 7.5%. The growth in the historic period can be attributed to proliferation of air travel, introduction of wireless in-flight entertainment, competitive market dynamics, regulatory support and standards, personalized content recommendations..
The in-flight entertainment and connectivity market size is expected to see strong growth in the next few years. It will grow to $5.98 billion in 2028 at a compound annual growth rate (CAGR) of 7.2%. The growth in the forecast period can be attributed to expanded live tv options, satellite constellation advances, flexible pricing models, multilingual content options, global air travel recovery.. Major trends in the forecast period include high-speed in-flight connectivity , content streaming services, integration of biometrics, personalization and analytics, satellite technology advancements, collaboration with technology providers..
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Scope Of In flight Entertainment And Connectivity Market
The Business Research Company’s reports encompass a wide range of information, including:
1. Market Size (Historic and Forecast): Analysis of the market’s historical performance and projections for future growth.
2. Drivers: Examination of the key factors propelling market growth.
3. Trends: Identification of emerging trends and patterns shaping the market landscape.
4. Key Segments: Breakdown of the market into its primary segments and their respective performance.
5. Focus Regions and Geographies: Insight into the most critical regions and geographical areas influencing the market.
6. Macro Economic Factors: Assessment of broader economic elements impacting the market.
Market Drivers –
The growth in the number of airline passengers has been a major driving force for the in-flight entertainment and connectivity market. The increase in the number of passengers has led to an increase in demand for various inflight entertainment services, such as video streaming, text messaging, gaming, and internet browsing. For instance, according to the International Civil Aviation Organization (ICAO), the global number of airline passengers is expected to reach 10.5 billion by the year 2040. Also, according to the Boeing 2020–2039 commercial market outlook, India’s domestic air passenger market is expected to double its size by 2030, from the pre-pandemic levels. Therefore, the growth in the number of airline passengers is driving the in-flight entertainment and connectivity market growth.
Market Trends –
Product innovations have emerged as the key trend gaining popularity in the 5G chipset market. The major players in the market are developing innovative products for market growth. For instance, in June 2021, Samsung Electronics, a South Korea-based electronics company, developed 3GPP Rel.16 compliant chipsets, a range of next-generation 5G chipsets that deliver cutting-edge 5G technologies. The new chipsets consist of a second-generation 5G modem System-on-Chip (SoC), a third-generation mmWave Radio Frequency Integrated Circuit (RFIC) chip, and a Digital Front End (DFE)-RFIC integrated chip. These are designed to increase power efficiency, boost performance, and reduce the size of 5G solutions.
The in-flight entertainment and connectivity market covered in this report is segmented –
1) By Type: Hardware, Service
2) By Connectivity Technology: Satellite Technology, Air-To-Ground
3) By End-User: OEM, Aftermarket
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Regional Insights –
North America was the largest region in the in-flight connectivity and entertainment market in 2023. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the in-flight entertainment and connectivity market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa
Key Companies –
Major companies operating in the in-flight entertainment and connectivity market report are Global Eagle Entertainment Inc., Gogo Inc., Honeywell International Inc., Panasonic Corporation, Thales Group, Viasat Inc., Kontron AG, Burrana Inc., Safran SA, Inmarsat Global Limited, Stellar Entertainment Group, Thinkom Solutions Inc., SITA OnAir, Astronics Corporation, Cobham Limited, The Boeing Company, FDS Avionics Corp., Latecoere SA, Northern Avionics srl, BAE Systems plc, Zodiac Aerospace SA, Rockwell Collins Inc., Eutelsat Communications S. A., Iridium Communications Inc., Lufthansa Systems GmbH & Co. KG, Vubiquity Inc., Bluebox Aviation Systems Ltd., DigEcor Inc., FTS Technologies Inc., The Spafax Group, VT Miltope Corporation
Table of Contents
1. Executive Summary
2. In flight Entertainment And Connectivity Market Report Structure
3. In flight Entertainment And Connectivity Market Trends And Strategies
4. In flight Entertainment And Connectivity Market – Macro Economic Scenario
5. In flight Entertainment And Connectivity Market Size And Growth
…..
27. In flight Entertainment And Connectivity Market Competitor Landscape And Company Profiles
28. Key Mergers And Acquisitions
29. Future Outlook and Potential Analysis
30. Appendix
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