Wireless In-Flight Entertainment Market Growth Outlook Through 2024-2033

Overview and Scope
Wireless in-flight entertainment refers to a system for wireless content distribution to passengers’ devices. It benefits the customers by providing information on the travel path, onboard menu and operational recommendations, and other relevant inputs.

Sizing and Forecast
The wireless in-flight entertainment market size has grown rapidly in recent years. It will grow from $1.85 billion in 2023 to $2.15 billion in 2024 at a compound annual growth rate (CAGR) of 15.8%. The growth in the historic period can be attributed to shift towards streaming services, consumer demand for connectivity, initial regulatory changes, rise in mobile device usage, evolving passenger expectations, competition among airlines..

The wireless in-flight entertainment market size is expected to see rapid growth in the next few years. It will grow to $3.74 billion in 2028 at a compound annual growth rate (CAGR) of 14.9%. The growth in the forecast period can be attributed to demand for enhanced security, iot integration, partnerships with content providers, personalized content delivery, integration of virtual reality (vr) and augmented reality (ar), rise in on-demand services.. Major trends in the forecast period include advancements in connectivity, demand for personalization, integration of streaming platforms, enhanced passenger experience, connectivity cost reduction..

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Segmentation & Regional Insights
The wireless in-flight entertainment market covered in this report is segmented –

1) By Aircraft Type: Narrow-Body, Wide-Body, Regional Jet
2) By Fitment Type: Retrofit, Line Fit
3) By Hardware: Antennas, Wireless Access Points, Modems, Other Hardware
4) By Technology: ATG, Ku-Band, L-Band, Ka-Band

North America was the largest region in the wireless in-flight entertainment market in 2023. Asia-Pacific is expected to be the fastest-growing region in the wireless in-flight entertainment market report during the forecast period. The regions covered in the wireless in-flight entertainment market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

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Major Driver Impacting Market Growth
Growth in the number of passengers is expected to boost the growth of the wireless in-flight entertainment market going forward. Air passengers include domestic and international aircraft passengers of air carriers registered in the country traveling in it from one destination to another. Wireless in-flight entertainment systems enable hassle-free internet access, browsing, video streaming, and other activities on passenger devices while flying. For instance, in March 2022, according to the International Air Transport Association (IATA), a Canada-based association, there will be 4.0 billion passengers worldwide in 2024 (including multi-sector connecting flights as one passenger), reaching pre- COVID-19 levels (103% of the amount for 2019). The total number of travelers in 2021 was 47% higher than in 2019, and in 2022, 83% are anticipated, followed by 94% in 2023, 103% in 2024, and 111% in 2025. Furthermore, in April 2022, according to Bureau of Transportation Statistics, a US-based government agency, US airlines carried 54.5 million scheduled service passengers, 106% more than in February 2021. Therefore, growth in the number of passengers is driving the growth of the wireless in-flight entertainment market.

Key Industry Players

Major companies operating in the wireless in-flight entertainment market report are Covia Holdings Corporation, Panasonic Avionics Corporation, Rockwell Collins Inc., SITA AG, Zodiac Aerospace, Astronics Corporation, Burrana Pty Ltd., Collins Aerospace, FDS Avionics Corp., Global Eagle Entertainment Inc., Gogo LLC, Honeywell International Inc., Lufthansa Systems GmbH & Co. KG, Thales Group, Viasat Inc., Inmarsat PLC, Sitaonair SA, Bluebox Aviation Systems Ltd., digEcor Inc., Lumexis Corporation, Kontron AG, Lufthansa Technik AG, Spafax Group Inc., VT Miltope LLC, AirFi Co., BAE Systems, Eutelsat Communications SA, Global Onboard Partners LLC, Immfly Group, SmartSky Networks LLC .

The wireless in-flight entertainment market report table of contents includes:

1. Executive Summary

2. Wireless In-Flight Entertainment Market Characteristics

3. Wireless In-Flight Entertainment Market Trends And Strategies

4. Wireless In-Flight Entertainment Market – Macro Economic Scenario

5. Global Wireless In-Flight Entertainment Market Size and Growth

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31. Global Wireless In-Flight Entertainment Market Competitive Benchmarking

32. Global Wireless In-Flight Entertainment Market Competitive Dashboard

33. Key Mergers And Acquisitions In The Wireless In-Flight Entertainment Market

34. Wireless In-Flight Entertainment Market Future Outlook and Potential Analysis

35. Appendix

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